function getTableL() {
	i=Math.floor(Math.random()*tableL.length)
	return tableL[i]
}

tableL=new Array()
tableL[tableL.length]="ancestor"
tableL[tableL.length]="assassin"
tableL[tableL.length]="ally"
tableL[tableL.length]="child"
tableL[tableL.length]="beggar"
tableL[tableL.length]="brother"
tableL[tableL.length]="emperor"
tableL[tableL.length]="empress"
tableL[tableL.length]="enemy"
tableL[tableL.length]="eunuch"
tableL[tableL.length]="father"
tableL[tableL.length]="friend"
tableL[tableL.length]="general"
tableL[tableL.length]="guardian"
tableL[tableL.length]="hero"
tableL[tableL.length]="hunter"
tableL[tableL.length]="immortal"
tableL[tableL.length]="man"
tableL[tableL.length]="mandarin"
tableL[tableL.length]="master"
tableL[tableL.length]="monk"
tableL[tableL.length]="mother"
tableL[tableL.length]="ninja"
tableL[tableL.length]="overlord"
tableL[tableL.length]="priest"
tableL[tableL.length]="peasent"
tableL[tableL.length]="philosopher"
tableL[tableL.length]="saint"
tableL[tableL.length]="samurai"
tableL[tableL.length]="scholar"
tableL[tableL.length]="scoundrel"
tableL[tableL.length]="shaman"
tableL[tableL.length]="sister"
tableL[tableL.length]="sohai"
tableL[tableL.length]="soldier"
tableL[tableL.length]="sorcerer"
tableL[tableL.length]="student"
tableL[tableL.length]="warrior"
tableL[tableL.length]="woman"
tableL[tableL.length]="we jen"
