function getTableE() {
	i=Math.floor(Math.random()*tableE.length)
	return tableE[i]
}

tableE=new Array()
tableE[tableE.length]="bamboo"
tableE[tableE.length]="blood"
tableE[tableE.length]="bone"
tableE[tableE.length]="clay"
tableE[tableE.length]="cloth"
tableE[tableE.length]="dust"
tableE[tableE.length]="flesh"
tableE[tableE.length]="glass"
tableE[tableE.length]="grass"
tableE[tableE.length]="gravel"
tableE[tableE.length]="ivory"
tableE[tableE.length]="leather"
tableE[tableE.length]="marble"
tableE[tableE.length]="mud"
tableE[tableE.length]="muscle"
tableE[tableE.length]="paper"
tableE[tableE.length]="silk"
tableE[tableE.length]="stone"
tableE[tableE.length]="wicker"
tableE[tableE.length]="wood"
