attributes=new Array()
attributes["agility"]=1
attributes["smarts"]=1
attributes["spirit"]=1
attributes["strength"]=1
attributes["vigor"]=1

attributeMins=new Array()
attributeMins["agility"]=1
attributeMins["smarts"]=1
attributeMins["spirit"]=1
attributeMins["strength"]=1
attributeMins["vigor"]=1

attributeNames=new Array()
attributeNames[0]="agility"
attributeNames[1]="smarts"
attributeNames[2]="spirit"
attributeNames[3]="strength"
attributeNames[4]="vigor"

diceTypes=new Array()
diceTypes[0]="--"
diceTypes[1]="d4"
diceTypes[2]="d6"
diceTypes[3]="d8"
diceTypes[4]="d10"
diceTypes[5]="d12"

skillNames=new Array()

skills=new Array()
skillMins=new Array()
skillNames["agility"]=new Array()
skills=new Array()
skillMins=new Array()
skillNames["smarts"]=new Array()
skills=new Array()
skillMins=new Array()
skillNames["spirit"]=new Array()
skills=new Array()
skillMins=new Array()
skillNames["strength"]=new Array()
skills=new Array()
skillMins=new Array()
skillNames["vigor"]=new Array()

skills["boating"]=0
skillMins["boating"]=0
skillNames["agility"][skillNames["agility"].length]="boating"
skills["driving"]=0
skillMins["driving"]=0
skillNames["agility"][skillNames["agility"].length]="driving"
skills["fighting"]=0
skillMins["fighting"]=0
skillNames["agility"][skillNames["agility"].length]="fighting"
skills["lockpicking"]=0
skillMins["lockpicking"]=0
skillNames["agility"][skillNames["agility"].length]="lockpicking"
skills["piloting"]=0
skillMins["piloting"]=0
skillNames["agility"][skillNames["agility"].length]="piloting"
skills["riding"]=0
skillMins["riding"]=0
skillNames["agility"][skillNames["agility"].length]="riding"
skills["shooting"]=0
skillMins["shooting"]=0
skillNames["agility"][skillNames["agility"].length]="shooting"
skills["stealth"]=0
skillMins["stealth"]=0
skillNames["agility"][skillNames["agility"].length]="stealth"
skills["swimming"]=0
skillMins["swimming"]=0
skillNames["agility"][skillNames["agility"].length]="swimming"
skills["throwing"]=0
skillMins["throwing"]=0
skillNames["agility"][skillNames["agility"].length]="throwing"
skills["custagi1"]=0
skillMins["custagi1"]=0
skillNames["agility"][skillNames["agility"].length]="custagi1"
skills["custagi2"]=0
skillMins["custagi2"]=0
skillNames["agility"][skillNames["agility"].length]="custagi2"
skills["custagi3"]=0
skillMins["custagi3"]=0
skillNames["agility"][skillNames["agility"].length]="custagi3"

skills["gambling"]=0
skillMins["gambling"]=0
skillNames["smarts"][skillNames["smarts"].length]="gambling"
skills["healing"]=0
skillMins["healing"]=0
skillNames["smarts"][skillNames["smarts"].length]="healing"
skills["investigation"]=0
skillMins["investigation"]=0
skillNames["smarts"][skillNames["smarts"].length]="investigation"
skills["notice"]=0
skillMins["notice"]=0
skillNames["smarts"][skillNames["smarts"].length]="notice"
skills["repair"]=0
skillMins["repair"]=0
skillNames["smarts"][skillNames["smarts"].length]="repair"
skills["streetwise"]=0
skillMins["streetwise"]=0
skillNames["smarts"][skillNames["smarts"].length]="streetwise"
skills["survival"]=0
skillMins["survival"]=0
skillNames["smarts"][skillNames["smarts"].length]="survival"
skills["taunt"]=0
skillMins["taunt"]=0
skillNames["smarts"][skillNames["smarts"].length]="taunt"
skills["tracking"]=0
skillMins["tracking"]=0
skillNames["smarts"][skillNames["smarts"].length]="tracking"
skills["custsmrts1"]=0
skillMins["custsmrts1"]=0
skillNames["smarts"][skillNames["smarts"].length]="custsmrts1"
skills["custsmrts2"]=0
skillMins["custsmrts2"]=0
skillNames["smarts"][skillNames["smarts"].length]="custsmrts2"
skills["custsmrts3"]=0
skillMins["custsmrts3"]=0
skillNames["smarts"][skillNames["smarts"].length]="custsmrts3"

skills["guts"]=0
skillMins["guts"]=0
skillNames["spirit"][skillNames["spirit"].length]="guts"
skills["intimidation"]=0
skillMins["intimidation"]=0
skillNames["spirit"][skillNames["spirit"].length]="intimidation"
skills["persuasion"]=0
skillMins["persuasion"]=0
skillNames["spirit"][skillNames["spirit"].length]="persuasion"
skills["custsprt1"]=0
skillMins["custsprt1"]=0
skillNames["spirit"][skillNames["spirit"].length]="custsprt1"
skills["custsprt2"]=0
skillMins["custsprt2"]=0
skillNames["spirit"][skillNames["spirit"].length]="custsprt2"
skills["custsprt3"]=0
skillMins["custsprt3"]=0
skillNames["spirit"][skillNames["spirit"].length]="custsprt3"

skills["climbing"]=0
skillMins["climbing"]=0
skillNames["strength"][skillNames["strength"].length]="climbing"
skills["custstrn1"]=0
skillMins["custstrn1"]=0
skillNames["strength"][skillNames["strength"].length]="custstrn1"
skills["custstrn2"]=0
skillMins["custstrn2"]=0
skillNames["strength"][skillNames["strength"].length]="custstrn2"
skills["custstrn3"]=0
skillMins["custstrn3"]=0
skillNames["strength"][skillNames["strength"].length]="custstrn3"

skills["custvigr1"]=0
skillMins["custvigr1"]=0
skillNames["vigor"][skillNames["vigor"].length]="custvigr1"
skills["custvigr2"]=0
skillMins["custvigr2"]=0
skillNames["vigor"][skillNames["vigor"].length]="custvigr2"
skills["custvigr3"]=0
skillMins["custvigr3"]=0
skillNames["vigor"][skillNames["vigor"].length]="custvigr3"
